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Through Droskar's blessings and their own fearsome work ethic, hryngar kingdoms now rule a significant portion of the upper Darklands region of NarVoth, and it's common to see hryngar caravans moving through the tunnels, drawn by teams of immense beetles. Hryngar leadership typically consists of powerful divine servants of Droskar, along with fearsomely implacable warriors whose martial prowess, backed by innate occult magic, ensures they can overcome any direct threat to hryngar rule. Almost every aspect of hryngar society is controlled by a strict hierarchy of leadership, with taskmasters directing subordinates across all walks of life.
Through Droskar's blessings and their own fearsome work ethic, hryngar kingdoms now rule a significant portion of the upper Darklands region of NarVoth, and it's common to see hryngar caravans moving through the tunnels, drawn by teams of immense beetles. Hryngar leadership typically consists of powerful divine servants of Droskar, along with fearsomely implacable warriors whose martial prowess, backed by innate occult magic, ensures they can overcome any direct threat to hryngar rule. Almost every aspect of hryngar society is controlled by a strict hierarchy of leadership, with taskmasters directing subordinates across all walks of life.


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<b>Defense & Saves</b>
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* '''HP:''' 30
* '''AC:''' 18
* '''Perception:''' +0
* '''Speed:''' 20 ft.
* '''Fortitude:''' +8
* '''Reflex:''' +4
* '''Will:''' +8
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''Last synced: 2026-06-28 01:18''
<b>Ability Scores</b>
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{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +2 || +0 || +2 || +0 || +2 || +3
|}
</div>
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<b>Skills</b>
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{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Athletics || +0
|-
| Deception || +0
|-
| Intimidation || +0
|-
| Occultism || +0
|-
| Religion || +0
|-
| Survival || +0
|}
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</div>
 
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<b>Actions & Abilities</b>
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=====Attacks=====
; <html><img src="https://foundry.atkennedy.com/icons/weapons/axes/pickaxe-iron-green.webp" width="20" height="20" alt="Pick" style="vertical-align:middle;" /></html> '''Pick''' <small>(fatal-d10)</small> +8 — 1d6+6 piercing
: A pick designed solely for combat has a sturdy wooden shaft and a heavy, pointed head to deliver devastating blows.
 
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Light Blindness" style="vertical-align:middle;" /></html> '''Light Blindness'''
: @Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Take Them Down!" style="vertical-align:middle;" /></html> '''Take Them Down!'''
: The hryngar taskmaster smashes their maul into the ground and invokes Droskar's name to rally their allies to action. All allied hryngars of equal or lower level that are within @Template[emanation|distance:20]{20 feet} of the hryngar taskmaster gain a +1 status bonus to attack rolls and damage rolls until the end of the hryngar taskmaster's next turn.
 
Effect: Take Them Down!
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Iron Mind" style="vertical-align:middle;" /></html> '''Iron Mind'''
: Hryngar taskmasters automatically disbelieve all illusions of 1st rank or lower.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="+2 Status to All Saves vs. Magic" style="vertical-align:middle;" /></html> '''+2 Status to All Saves vs. Magic'''
 
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<b>Spellcasting</b>
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=====Occult Innate Spells (Occult) — Innate=====
; DC 18 | Attack +10
 
'''Rank 1'''
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/sigil.webp" width="18" height="18" alt="Sigil" style="vertical-align:middle;" /></html> [[Sigil]] <small>[cantrip, concentrate, manipulate]</small>
 
'''Rank 2'''
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/blood-vendetta.webp" width="18" height="18" alt="Blood Vendetta" style="vertical-align:middle;" /></html> [[Blood Vendetta]] <small>[concentrate, curse]</small>
* <html><img src="https://foundry.atkennedy.com/icons/magic/fire/flame-burning-eye.webp" width="18" height="18" alt="Paranoia" style="vertical-align:middle;" /></html> [[Paranoia]] <small>[concentrate, illusion, manipulate, mental]</small>
 
=====Divine Prepared Spells (Divine) — Prepared=====
; DC 18 | Attack +10
 
=====Other Spells=====
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/detect-magic.webp" width="18" height="18" alt="Detect Magic" style="vertical-align:middle;" /></html> [[Detect Magic]]
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/fear.webp" width="18" height="18" alt="Fear" style="vertical-align:middle;" /></html> [[Fear]]
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/harm.webp" width="18" height="18" alt="Harm" style="vertical-align:middle;" /></html> [[Harm]]
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/magic-weapon.webp" width="18" height="18" alt="Runic Weapon" style="vertical-align:middle;" /></html> [[Runic Weapon]]
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/shield.webp" width="18" height="18" alt="Shield" style="vertical-align:middle;" /></html> [[Shield]]
 
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''Last synced: 2026-06-20 19:52''
[[Category:NPCs]]
[[Category:NPCs]]

Latest revision as of 06:18, 28 June 2026

Hryngar Taskmaster

Hryngar Taskmaster
duergar-taskmaster.webp#.webp
Level 2
Size Medium

Description

Hryngar priests of the taskmaster god Droskar often assume leadership roles within their communities, advancing the goals of their deity through coercion and displays of force. Often referred to as hryngar taskmasters, these leaders issue commands to hryngar subordinates and subjugated contractual clients in the same breath, treating the two as if they were interchangeable. As a result, hryngar taskmasters are equally loathed by practically everyone.

Deep beneath the surface, the dour dwarves known as hryngars stubbornly toil, claiming the ancestral subterranean homelands of other dwarves as their own. Long ago, hryngar leaders refused to venture to the surface along with their "cousins," forsaking the Quest for Sky. An exiled dwarven deity named Droskar offered hryngars salvation from the horrors that beset them in the Darklands, offering them power, cunning, and knowledge in exchange for their unending servitude. Many hryngar believe that by working harder than their brethren, they can build a society far greater than anything under the sun, claiming unending riches from the planet's metallic veins in days of relentless toil.

Through Droskar's blessings and their own fearsome work ethic, hryngar kingdoms now rule a significant portion of the upper Darklands region of NarVoth, and it's common to see hryngar caravans moving through the tunnels, drawn by teams of immense beetles. Hryngar leadership typically consists of powerful divine servants of Droskar, along with fearsomely implacable warriors whose martial prowess, backed by innate occult magic, ensures they can overcome any direct threat to hryngar rule. Almost every aspect of hryngar society is controlled by a strict hierarchy of leadership, with taskmasters directing subordinates across all walks of life.


Last synced: 2026-06-28 01:18