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| Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function. | | Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function. |
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| <div class="toccolours mw-collapsible mw-collapsed">
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| <b>Defense & Saves</b>
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| <div class="mw-collapsible-content">
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| * '''HP:''' 99
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| * '''AC:''' 23
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| * '''Perception:''' +0
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| * '''Speed:''' 20 ft.
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| * '''Fortitude:''' +14
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| * '''Reflex:''' +11
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| * '''Will:''' +15
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| * '''Resistances:''' Fire 5
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| </div>
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| </div>
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| <div class="toccolours mw-collapsible mw-collapsed">
| | ''Last synced: 2026-06-28 01:19'' |
| <b>Ability Scores</b>
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| <div class="mw-collapsible-content">
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| {| class="wikitable" style="text-align:center; width:100%;"
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| |-
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| ! STR !! DEX !! CON !! INT !! WIS !! CHA
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| |-
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| | +3 || +1 || +4 || +1 || +5 || +3
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| |}
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| </div>
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| </div>
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| <div class="toccolours mw-collapsible mw-collapsed">
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| <b>Skills</b>
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| <div class="mw-collapsible-content">
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| {| class="wikitable sortable" style="width:100%;"
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| ! Skill !! Modifier
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| |-
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| | Athletics || +0
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| |-
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| | Intimidation || +0
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| |-
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| | Religion || +0
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| |-
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| | Society || +0
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| |}
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| </div>
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| </div>
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| <div class="toccolours mw-collapsible mw-collapsed">
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| <b>Actions & Abilities</b>
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| <div class="mw-collapsible-content">
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| =====Attacks=====
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| ; <html><img src="https://foundry.atkennedy.com/icons/weapons/hammers/shorthammer-embossed-white.webp" width="20" height="20" alt="Light Hammer" style="vertical-align:middle;" /></html> '''Light Hammer''' <small>(agile, magical)</small> +14 — 2d8+5 bludgeoning
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| : This smaller version of the warhammer has a wooden or metal shaft ending in a metal head. Unlike its heavier cousin, it is light enough to throw.
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| ; <html><img src="https://foundry.atkennedy.com/icons/weapons/hammers/shorthammer-embossed-white.webp" width="20" height="20" alt="Light Hammer" style="vertical-align:middle;" /></html> '''Light Hammer''' <small>(agile, magical, thrown-20)</small> +12 — 2d8+5 bludgeoning
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| : This smaller version of the warhammer has a wooden or metal shaft ending in a metal head. Unlike its heavier cousin, it is light enough to throw.
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| | |
| =====Abilities=====
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| ; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/default-icons/action.svg" width="20" height="20" alt="Toil is Strength" style="vertical-align:middle;" /></html> '''Toil is Strength''' <small>(misfortune)</small>
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| : '''Trigger''' A creature within 30 feet would succeed at a save against a spell or ability that causes the Immobilized condition
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| '''Effect''' The target must reroll the triggering saving throw and use the worse result.
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| ; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/default-icons/action.svg" width="20" height="20" alt="Hammerfall" style="vertical-align:middle;" /></html> '''Hammerfall'''
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| : The forgepriest tosses their hammer up to 30 feet. Where the hammer lands, molten metal erupts from the ground in a @Template[burst|distance:10]{10 foot radius} dealing @Damage[6d8[fire]|options:area-damage] damage to creatures in the area (@Check[reflex|dc:21|basic|options:area-effect] save). Creatures who critically fail also take @Damage[1d8[persistent,fire]] damage. The forgepriest can't use Hammerfall again for {1d4 rounds}.
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| ; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Light Blindness" style="vertical-align:middle;" /></html> '''Light Blindness'''
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| : @Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]
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| </div>
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| </div>
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| <div class="toccolours mw-collapsible mw-collapsed">
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| <b>Spellcasting</b>
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| <div class="mw-collapsible-content">
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| =====Divine Prepared Spells (Divine) — Prepared=====
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| ; DC 21 | Attack +13
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| '''Rank 1'''
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/command.webp" width="18" height="18" alt="Command" style="vertical-align:middle;" /></html> [[Command]] <small>[auditory, concentrate, linguistic, manipulate, mental]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/daze.webp" width="18" height="18" alt="Daze" style="vertical-align:middle;" /></html> [[Daze]] <small>[cantrip, concentrate, manipulate, mental, nonlethal]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/detect-magic.webp" width="18" height="18" alt="Detect Magic" style="vertical-align:middle;" /></html> [[Detect Magic]] <small>[cantrip, concentrate, detection, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/icons/magic/light/explosion-glow-spiral-teal.webp" width="18" height="18" alt="Detect Poison" style="vertical-align:middle;" /></html> [[Detect Poison]] <small>[concentrate, detection, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/mending.webp" width="18" height="18" alt="Mending" style="vertical-align:middle;" /></html> [[Mending]] <small>[concentrate, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/icons/magic/symbols/runes-triangle-blue.webp" width="18" height="18" alt="Prestidigitation" style="vertical-align:middle;" /></html> [[Prestidigitation]] <small>[cantrip, concentrate, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/icons/magic/light/explosion-star-glow-silhouette.webp" width="18" height="18" alt="Read Aura" style="vertical-align:middle;" /></html> [[Read Aura]] <small>[cantrip, concentrate, detection, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/magic-weapon.webp" width="18" height="18" alt="Runic Weapon" style="vertical-align:middle;" /></html> [[Runic Weapon]] <small>[concentrate, manipulate]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/shield.webp" width="18" height="18" alt="Shield" style="vertical-align:middle;" /></html> [[Shield]] <small>[cantrip, concentrate, force]</small>
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| '''Rank 2'''
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| * <html><img src="https://foundry.atkennedy.com/icons/commodities/currency/coins-plain-stack-gold-yellow.webp" width="18" height="18" alt="Charitable Urge" style="vertical-align:middle;" /></html> [[Charitable Urge]] <small>[concentrate, incapacitation, manipulate, mental]</small>
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/see-invisibility.webp" width="18" height="18" alt="See the Unseen" style="vertical-align:middle;" /></html> [[See the Unseen]] <small>[concentrate, manipulate, revelation]</small>
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| '''Rank 3'''
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| * <html><img src="https://foundry.atkennedy.com/icons/commodities/bones/skull-hollow-worn-blue.webp" width="18" height="18" alt="Agonizing Despair" style="vertical-align:middle;" /></html> [[Agonizing Despair]] <small>[concentrate, emotion, fear, manipulate, mental]</small>
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| * <html><img src="https://foundry.atkennedy.com/icons/magic/holy/prayer-hands-glowing-yellow-white.webp" width="18" height="18" alt="Crisis of Faith" style="vertical-align:middle;" /></html> [[Crisis of Faith]] <small>[concentrate, manipulate, mental]</small>
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| =====Occult Innate Spells (Occult) — Innate=====
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| ; DC 21 | Attack +13
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| '''Rank 2'''
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/blood-vendetta.webp" width="18" height="18" alt="Blood Vendetta" style="vertical-align:middle;" /></html> [[Blood Vendetta]] <small>[concentrate, curse]</small>
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| =====Other Spells=====
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/fear.webp" width="18" height="18" alt="Fear" style="vertical-align:middle;" /></html> [[Fear]]
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| * <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/sigil.webp" width="18" height="18" alt="Sigil" style="vertical-align:middle;" /></html> [[Sigil]]
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| * <html><img src="https://foundry.atkennedy.com/icons/magic/fire/flame-burning-eye.webp" width="18" height="18" alt="Paranoia" style="vertical-align:middle;" /></html> [[Paranoia]]
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| </div>
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| </div>
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| ''Last synced: 2026-06-20 19:52'' | |
| [[Category:NPCs]] | | [[Category:NPCs]] |
Vonana Forgepriest
| Vonana Forgepriest |
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| Level |
6 |
| Size |
Medium |
Description
Abandoned by their cousins, the surface dwarves, hryngars were saved by Droskar, who taught them to work hard and give no quarter. Now, that hardness is the sword and shield by which the hryngar rule their kingdoms. The forgepriests proselytize Droskar's teachings and punish heretics for any defiance.
Hryngars descend from dwarves who did not undertake the Quest for Sky and remained denizens of the Darklands. Most now worship Droskar, god of toil.
Upworlder Prejudice
Many upworlders' only experience with denizens from the Darklands come from Darklands raids. This has unfortunately caused many on the surface to believe that all Darklands peoples are murderous, which, of course, isn't the case. The Darklands are a harsh realm, and the people who live there have adapted to survive in an unforgiving environment that rewards the strong and punishes the meek. Yet despite this, there are still rich cultures and compassionate beings below the surface of Golarion.
Highhelm Propaganda
Upworlders often believe that hryngars make shoddy weapons and armor, but this is propaganda spread by dwarves on the surface. Any proud hryngar knows that if you work hard enough on a project, it will come out just as well as crafters who rely on clever secrets and modern techniques. Therefore hryngar-made products often have fewer aesthetic elements in their design. Their creations tend to focus more on pure function.
Last synced: 2026-06-28 01:19