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Scamps rapidly form a pecking order of cleverness. Humanoids often confuse scamps when meeting such creatures for the first time. These confused scamps usually resort to an escalating series of pranks and mischief, seeing what they can get away with to establish their place in the hierarchy.
Scamps rapidly form a pecking order of cleverness. Humanoids often confuse scamps when meeting such creatures for the first time. These confused scamps usually resort to an escalating series of pranks and mischief, seeing what they can get away with to establish their place in the hierarchy.
<div class="toccolours mw-collapsible mw-collapsed">
<b>Defense & Saves</b>
<div class="mw-collapsible-content">
* '''HP:''' 16
* '''AC:''' 17
* '''Perception:''' +0
* '''Speed:''' 20 ft., 25 ft. Fly
* '''Fortitude:''' +3
* '''Reflex:''' +9
* '''Will:''' +7
* '''Immunities:''' Bleed, Paralyzed, Poison, Sleep
* '''Weaknesses:''' Cold 3
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Ability Scores</b>
<div class="mw-collapsible-content">
{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +0 || +4 || +0 || -2 || +0 || +2
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Skills</b>
<div class="mw-collapsible-content">
{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Acrobatics || +0
|-
| Deception || +0
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Actions & Abilities</b>
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=====Attacks=====
; '''Jaws''' <small>(finesse, unarmed)</small> +9 — 1d4 fire, 1d6 piercing
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/default-icons/action.svg" width="20" height="20" alt="Smoke Vision" style="vertical-align:middle;" /></html> '''Smoke Vision'''
: The fire scamp ignores the Concealed condition from smoke.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Fast Healing 2 (While Touching Fire)" style="vertical-align:middle;" /></html> '''Fast Healing 2 (While Touching Fire)'''
: @Localize[PF2E.NPC.Abilities.Glossary.FastHealing]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/default-icons/action.svg" width="20" height="20" alt="Flame Breath" style="vertical-align:middle;" /></html> '''Flame Breath''' <small>(arcane, fire)</small>
: The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[2d4[fire]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.
The fire scamp can't use Flame Breath again for {1d4 rounds}.
</div>
</div>
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<b>Spellcasting</b>
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=====Arcane Innate Spells (Arcane) — Innate=====
; DC 15 | Attack +7
'''Rank 1'''
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/daze.webp" width="18" height="18" alt="Daze" style="vertical-align:middle;" /></html> [[Daze]] <small>[cantrip, concentrate, manipulate, mental, nonlethal]</small>
* <html><img src="https://foundry.atkennedy.com/icons/magic/fire/explosion-embers-evade-silhouette.webp" width="18" height="18" alt="Ignition" style="vertical-align:middle;" /></html> [[Ignition]] <small>[attack, cantrip, concentrate, fire, manipulate]</small>
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/light.webp" width="18" height="18" alt="Light" style="vertical-align:middle;" /></html> [[Light]] <small>[cantrip, concentrate, light, manipulate]</small>
</div>
</div>
''Last synced: 2026-06-20 19:53''
[[Category:NPCs]]

Revision as of 00:53, 21 June 2026

Fire Scamp

Fire Scamp
mephit-fire.webp#.webp
Level 1
Size Small

Description

Although arguably quite friendly, fire scamps are considered far more dangerous than their kin. They delight in fire and playing pranks on everyone they befriend. Even given time to understand others' dislike of fire, most fire scamps enjoy the feel of flames enough to constantly test their limits.

Compared to the nations of other scamps, the nations on the Plane of Fire are by far the strongest. This backing inspires fire scamps to challenge authority more quickly than the others.

Elemental scamps are bat-like critters marked by elemental powers. Scamps are dispatched from the Elemental Planes by more powerful residents or called to the Universe by neophyte summoners. All scamps have a hint of magical power due to a lingering connection to their home plane, which they largely use to pull simple pranks.

Scamps rapidly form a pecking order of cleverness. Humanoids often confuse scamps when meeting such creatures for the first time. These confused scamps usually resort to an escalating series of pranks and mischief, seeing what they can get away with to establish their place in the hierarchy.

Defense & Saves

  • HP: 16
  • AC: 17
  • Perception: +0
  • Speed: 20 ft., 25 ft. Fly
  • Fortitude: +3
  • Reflex: +9
  • Will: +7
  • Immunities: Bleed, Paralyzed, Poison, Sleep
  • Weaknesses: Cold 3

Ability Scores

STR DEX CON INT WIS CHA
+0 +4 +0 -2 +0 +2

Skills

Skill Modifier
Acrobatics +0
Deception +0

Actions & Abilities

Attacks
Jaws (finesse, unarmed) +9 — 1d4 fire, 1d6 piercing
Abilities
Smoke Vision Smoke Vision
The fire scamp ignores the Concealed condition from smoke.
Fast Healing 2 (While Touching Fire) Fast Healing 2 (While Touching Fire)
@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]
Flame Breath Flame Breath (arcane, fire)
The fire scamp breathes flames in a @Template[cone|distance:15] that deals @Damage[2d4[fire]|options:area-damage] damage to each creature within the area (@Check[reflex|dc:17|basic|options:area-effect] save). Creatures that fail the save also take @Damage[1d4[persistent,fire]] damage.

The fire scamp can't use Flame Breath again for {1d4 rounds}.

Spellcasting

Arcane Innate Spells (Arcane) — Innate
DC 15 | Attack +7

Rank 1

  • Daze Daze [cantrip, concentrate, manipulate, mental, nonlethal]
  • Ignition Ignition [attack, cantrip, concentrate, fire, manipulate]
  • Light Light [cantrip, concentrate, light, manipulate]


Last synced: 2026-06-20 19:53