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Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.
Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.


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<b>Defense & Saves</b>
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* '''HP:''' 95
* '''AC:''' 24
* '''Perception:''' +0
* '''Speed:''' 20 ft.
* '''Fortitude:''' +14
* '''Reflex:''' +12
* '''Will:''' +15
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''Last synced: 2026-06-20 21:11''
<b>Ability Scores</b>
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{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +5 || +0 || +2 || +0 || +3 || +3
|}
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<b>Skills</b>
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{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Athletics || +0
|-
| Diplomacy || +0
|-
| Intimidation || +0
|-
| Society || +0
|}
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<b>Actions & Abilities</b>
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=====Attacks=====
; <html><img src="https://foundry.atkennedy.com/icons/weapons/crossbows/crossbow-simple-brown.webp" width="20" height="20" alt="Crossbow" style="vertical-align:middle;" /></html> '''Crossbow''' <small>(reload-1)</small> +12 — 1d8+6 piercing
: This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. The tiller has a mechanism to lock the bowstring in place, attached to a trigger mechanism that releases the tension and launches a bolt.
; '''Fist''' <small>(agile, nonlethal, unarmed)</small> +17 — 1d4+11 bludgeoning
; <html><img src="https://foundry.atkennedy.com/icons/weapons/swords/sword-guard-blue.webp" width="20" height="20" alt="Longsword" style="vertical-align:middle;" /></html> '''Longsword''' <small>(magical, versatile-p)</small> +18 — 1d8+11 slashing
: Longswords, also known as arming swords, can be one-edged or two-edged swords. Their blades are heavy and they're between 3 and 4 feet in length.
 
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Shield Warden" style="vertical-align:middle;" /></html> '''Shield Warden''' <small>(champion, commander, fighter)</small>
: When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Bravery" style="vertical-align:middle;" /></html> '''Bravery''' <small>(fighter)</small>
: When the captain of the guard rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the Frightened condition, reduce its value by 1.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Aura of Command" style="vertical-align:middle;" /></html> '''Aura of Command''' <small>(aura, emotion, mental)</small>
: 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves.
 
Effect: Under Command
 
Effect: Aura of Command
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Shield Block" style="vertical-align:middle;" /></html> '''Shield Block''' <small>(champion, commander, druid, exemplar, fighter, guardian, inventor)</small>
: @Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Shielded Advance" style="vertical-align:middle;" /></html> '''Shielded Advance'''
: '''Requirements''' The captain of the guard has their shield raised
 
'''Effect''' The captain of the guard presses forward, using their shield to push back foes. The captain Strides and {Shoves}, in either order. The multiple attack penalty doesn't apply to this Shove, though the Shove does count toward the captain's multiple attack penalty.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Reactive Strike" style="vertical-align:middle;" /></html> '''Reactive Strike''' <small>(fighter)</small>
: @Localize[PF2E.NPC.Abilities.Glossary.ReactiveStrike]
 
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''Last synced: 2026-06-20 19:52''
[[Category:NPCs]]
[[Category:NPCs]]

Revision as of 02:11, 21 June 2026

Captain Of The Guard

Captain Of The Guard
gmg-captain-of-the-guard.webp#.webp
Level 6
Size Medium

Description

The captain of the guard leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lowerranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward.

Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.


Last synced: 2026-06-20 21:11