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Scorpions are frightening enough at their normal diminutive size, but when they grow to reach or surpass the size of a human, they become absolutely terrifying.
Scorpions are frightening enough at their normal diminutive size, but when they grow to reach or surpass the size of a human, they become absolutely terrifying.
<div class="toccolours mw-collapsible mw-collapsed">
<b>Defense & Saves</b>
<div class="mw-collapsible-content">
* '''HP:''' 20
* '''AC:''' 16
* '''Perception:''' +0
* '''Speed:''' 30 ft., 15 ft. Climb
* '''Fortitude:''' +6
* '''Reflex:''' +9
* '''Will:''' +5
* '''Resistances:''' Electricity 10, Air 10
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Ability Scores</b>
<div class="mw-collapsible-content">
{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +2 || +4 || +3 || -5 || +2 || -4
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Skills</b>
<div class="mw-collapsible-content">
{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Athletics || +0
|-
| Stealth || +0
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Actions & Abilities</b>
<div class="mw-collapsible-content">
=====Attacks=====
; '''Pincer''' <small>(agile, finesse)</small> +9 — 1d8+2 slashing
; '''Crystal Spine''' <small>(finesse, range-60)</small> +9 — 1d6 piercing, 2 electricity
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Tremorsense (Imprecise) 30 feet" style="vertical-align:middle;" /></html> '''Tremorsense (Imprecise) 30 feet'''
: @Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Grab" style="vertical-align:middle;" /></html> '''Grab'''
: @Localize[PF2E.NPC.Abilities.Glossary.Grab]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/default-icons/action.svg" width="20" height="20" alt="Crystal camoflauge" style="vertical-align:middle;" /></html> '''Crystal camoflauge'''
: When the crystal claw remains still along a cavernous or rocky surface, it is indistinguishable from surrounding crystal formations. It gains a +10 circumstance bonus to its stealth checks if within bright light, a +4 circumstance bonus when in total darkness.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Attack of Opportunity (pincer Only)" style="vertical-align:middle;" /></html> '''Attack of Opportunity (pincer Only)'''
: Pincer only
@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]
</div>
</div>
''Last synced: 2026-06-20 19:52''
[[Category:NPCs]]

Revision as of 00:52, 21 June 2026

Crystal Claw (Air)

Crystal Claw (Air)
cave-scorpion.webp#.webp
Level 1
Size Medium

Description

Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians.

Scorpions are frightening enough at their normal diminutive size, but when they grow to reach or surpass the size of a human, they become absolutely terrifying.

Defense & Saves

  • HP: 20
  • AC: 16
  • Perception: +0
  • Speed: 30 ft., 15 ft. Climb
  • Fortitude: +6
  • Reflex: +9
  • Will: +5
  • Resistances: Electricity 10, Air 10

Ability Scores

STR DEX CON INT WIS CHA
+2 +4 +3 -5 +2 -4

Skills

Skill Modifier
Athletics +0
Stealth +0

Actions & Abilities

Attacks
Pincer (agile, finesse) +9 — 1d8+2 slashing
Crystal Spine (finesse, range-60) +9 — 1d6 piercing, 2 electricity
Abilities
Tremorsense (Imprecise) 30 feet Tremorsense (Imprecise) 30 feet
@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]
Grab Grab
@Localize[PF2E.NPC.Abilities.Glossary.Grab]
Crystal camoflauge Crystal camoflauge
When the crystal claw remains still along a cavernous or rocky surface, it is indistinguishable from surrounding crystal formations. It gains a +10 circumstance bonus to its stealth checks if within bright light, a +4 circumstance bonus when in total darkness.
Attack of Opportunity (pincer Only) Attack of Opportunity (pincer Only)
Pincer only

@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]


Last synced: 2026-06-20 19:52