NPCs/Brass Dragon (Ancient): Difference between revisions
Auto-sync: PF2e NPC exporter. |
Auto-sync: PF2e NPC exporter. |
||
| Line 19: | Line 19: | ||
Paragons of virtue, nobility, and grace, metallic dragons are benevolent entities revered as mythic beings akin to gods in both their power and majesty. Few have ever seen a metallic dragon firsthand, but tales of their intervention in mortals' lives-and of their passing-always spread far and wide. Named for the way their scales resemble the shining metals humanoids use in commerce, warfare, and industry, these immense beings are diverse in their interests and abilities, and they don't seem to mind being associated with such mundane materials. After all, to compare a gold dragon to a gold coin is like comparing an ocean to a glass of water-though they may seem similar at first glance, the raw power, breadth, and grandeur of one simply overwhelms the other. In addition to metallic dragons and their chromatic counterparts, other types of dragons roam the world and the rest of the multiverse. In the legendary lands of Tian Xia on the other side of the globe are the imperial dragons, serpentine beings who protect the cosmic balance and defend their ancient homeland. Outside the Material Plane, primal dragons such as the domineering brine dragon and reclusive cloud dragon shape the nature and goings-on of the Elemental Planes. Countless other types of dragons are sure to exist, including dragons on far-flung planes of existence and, it is rumored, primeval dragons who soar between the stars. | Paragons of virtue, nobility, and grace, metallic dragons are benevolent entities revered as mythic beings akin to gods in both their power and majesty. Few have ever seen a metallic dragon firsthand, but tales of their intervention in mortals' lives-and of their passing-always spread far and wide. Named for the way their scales resemble the shining metals humanoids use in commerce, warfare, and industry, these immense beings are diverse in their interests and abilities, and they don't seem to mind being associated with such mundane materials. After all, to compare a gold dragon to a gold coin is like comparing an ocean to a glass of water-though they may seem similar at first glance, the raw power, breadth, and grandeur of one simply overwhelms the other. In addition to metallic dragons and their chromatic counterparts, other types of dragons roam the world and the rest of the multiverse. In the legendary lands of Tian Xia on the other side of the globe are the imperial dragons, serpentine beings who protect the cosmic balance and defend their ancient homeland. Outside the Material Plane, primal dragons such as the domineering brine dragon and reclusive cloud dragon shape the nature and goings-on of the Elemental Planes. Countless other types of dragons are sure to exist, including dragons on far-flung planes of existence and, it is rumored, primeval dragons who soar between the stars. | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<b>Defense & Saves</b> | |||
<div class="mw-collapsible-content"> | |||
* '''HP:''' 325 | |||
* '''AC:''' 39 | |||
* '''Perception:''' +0 | |||
* '''Speed:''' 50 ft., 40 ft. Burrow, 150 ft. Fly | |||
* '''Fortitude:''' +30 | |||
* '''Reflex:''' +29 | |||
* '''Will:''' +30 | |||
* '''Immunities:''' Fire, Paralyzed, Sleep | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<b>Ability Scores</b> | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable" style="text-align:center; width:100%;" | |||
|- | |||
! STR !! DEX !! CON !! INT !! WIS !! CHA | |||
|- | |||
| +7 || +5 || +6 || +4 || +4 || +5 | |||
|} | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<b>Skills</b> | |||
<div class="mw-collapsible-content"> | |||
{| class="wikitable sortable" style="width:100%;" | |||
! Skill !! Modifier | |||
|- | |||
| Acrobatics || +0 | |||
|- | |||
| Athletics || +0 | |||
|- | |||
| Deception || +0 | |||
|- | |||
| Diplomacy || +0 | |||
|- | |||
| Society || +0 | |||
|} | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<b>Actions & Abilities</b> | |||
<div class="mw-collapsible-content"> | |||
=====Attacks===== | |||
; '''Jaws''' <small>(fire, magical, reach-15, unarmed)</small> +32 — 3d10+15 piercing, 3d6 fire, 2d6 fire | |||
; '''Wing''' <small>(magical, reach-15)</small> +30 — 2d12+13 slashing | |||
; '''Claw''' <small>(agile, magical, reach-10, unarmed)</small> +32 — 3d10+15 slashing | |||
=====Abilities===== | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Wing Deflection" style="vertical-align:middle;" /></html> '''Wing Deflection''' | |||
: '''Trigger''' The dragon is targeted with an attack | |||
'''Effect''' The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete. | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Frightful Presence" style="vertical-align:middle;" /></html> '''Frightful Presence''' <small>(aura, emotion, fear, mental)</small> | |||
: 90 feet. @Check[will|dc:35] | |||
@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence] | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/TwoActions.webp" width="20" height="20" alt="Breath Weapon" style="vertical-align:middle;" /></html> '''Breath Weapon''' <small>(arcane, eidolon)</small> | |||
: The brass dragon breathes in one of two ways. | |||
The dragon can't use Breath Weapon again for {1d4 rounds}. | |||
* '''Flame''' (arcane, fire) The dragon breathes fire in a @Template[line|distance:100] that deals @Damage[16d6[fire]|options:area-damage] damage (@Check[reflex|dc:39|basic|traits:arcane,fire|options:area-effect] save). | |||
* '''Sleep Gas''' (arcane, incapacitation, sleep) The dragon breathes a @Template[cone|distance:80] of sleep gas. Each creature in the area must succeed at a @Check[fortitude|dc:39|traits:arcane,incapacitation,sleep|options:area-effect] save or fall Unconscious for {1d6 rounds}, or 1 minute on a critical failure. | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Draconic Momentum" style="vertical-align:middle;" /></html> '''Draconic Momentum''' | |||
: When the dragon scores a critical hit with a strike, it recharges Breath Weapon. | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Constant Spells" style="vertical-align:middle;" /></html> '''Constant Spells''' | |||
: @Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells] | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/TwoActions.webp" width="20" height="20" alt="Desert Wind" style="vertical-align:middle;" /></html> '''Desert Wind''' <small>(air, arcane, concentrate)</small> | |||
: '''Frequency''' three times per day | |||
'''Effect''' The dragon calls upon the desert wind. This has the same effect as Gust of Wind (@Check[fortitude|dc:37]) but in a @Template[cone|distance:60]. | |||
A creature that fails its save is also Blinded until the end of its next turn (or for 1 minute on a critical failure). | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/TwoActions.webp" width="20" height="20" alt="Draconic Frenzy" style="vertical-align:middle;" /></html> '''Draconic Frenzy''' <small>(eidolon)</small> | |||
: The dragon makes two claw Strikes and one jaws Strike in any order. | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Tremorsense (Imprecise) 60 feet" style="vertical-align:middle;" /></html> '''Tremorsense (Imprecise) 60 feet''' | |||
: @Localize[PF2E.NPC.Abilities.Glossary.Tremorsense] | |||
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="+1 Status to All Saves vs. Magic" style="vertical-align:middle;" /></html> '''+1 Status to All Saves vs. Magic''' | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
<b>Spellcasting</b> | |||
<div class="mw-collapsible-content"> | |||
=====Arcane Innate Spells (Arcane) — Innate===== | |||
; DC 37 | Attack +29 | |||
=====Other Spells===== | |||
* <html><img src="https://foundry.atkennedy.com/icons/creatures/mammals/ox-buffalo-horned-green.webp" width="18" height="18" alt="Speak with Animals (Constant)" style="vertical-align:middle;" /></html> [[Speak with Animals (Constant)]] | |||
</div> | |||
</div> | |||
''Last synced: 2026-06-20 19:53'' | |||
[[Category:NPCs]] | |||
Revision as of 00:53, 21 June 2026
Brass Dragon (Ancient)
| Brass Dragon (Ancient) | |
|---|---|
![]() |
|
| Level | 16 |
| Size | Huge |
Description
Brass dragons are whimsical tricksters who delight in humor and play. They particularly enjoy conversations with humans and other civilized humanoids, delighting in the naive customs of these diminutive races without showing them haughtiness or scorn. While they may seem merely curious, brass dragons engage in this sort of conversation with the goal of keeping up to date on regional politics so they can anticipate future conflicts. Along the way, they create extensive information networks that begin with their own allies but stretch across all levels of humanoid society-networks which the brass dragon then uses to subtly assist settlements near their lair. Unlike the schemes and manipulations of blue dragons, brass dragons use their informant networks to establish justice and equality.
These carefree dragons value independence and feel that all creatures deserve to live as they please, provided they don't harm others. They are emotional creatures and tend to have short attention spans, sometimes falling victim to depression in their twilight years. To combat this, some brass dragons keep pets and houseplants that they can care for.
Though they may seem childlike in their curiosity concerning mortal affairs, a brass dragon's prowess in battle is no laughing matter. A brass dragon whose territory or allies are threatened is a terrifying foe indeed, quick to shed their innocent guise and unleash their terrifying might upon evildoers.
Most brass dragons live in desert climates, and while they keep their lairs hidden, they often build near humanoid settlements.
Paragons of virtue, nobility, and grace, metallic dragons are benevolent entities revered as mythic beings akin to gods in both their power and majesty. Few have ever seen a metallic dragon firsthand, but tales of their intervention in mortals' lives-and of their passing-always spread far and wide. Named for the way their scales resemble the shining metals humanoids use in commerce, warfare, and industry, these immense beings are diverse in their interests and abilities, and they don't seem to mind being associated with such mundane materials. After all, to compare a gold dragon to a gold coin is like comparing an ocean to a glass of water-though they may seem similar at first glance, the raw power, breadth, and grandeur of one simply overwhelms the other. In addition to metallic dragons and their chromatic counterparts, other types of dragons roam the world and the rest of the multiverse. In the legendary lands of Tian Xia on the other side of the globe are the imperial dragons, serpentine beings who protect the cosmic balance and defend their ancient homeland. Outside the Material Plane, primal dragons such as the domineering brine dragon and reclusive cloud dragon shape the nature and goings-on of the Elemental Planes. Countless other types of dragons are sure to exist, including dragons on far-flung planes of existence and, it is rumored, primeval dragons who soar between the stars.
Defense & Saves
- HP: 325
- AC: 39
- Perception: +0
- Speed: 50 ft., 40 ft. Burrow, 150 ft. Fly
- Fortitude: +30
- Reflex: +29
- Will: +30
- Immunities: Fire, Paralyzed, Sleep
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +5 | +6 | +4 | +4 | +5 |
Skills
| Skill | Modifier |
|---|---|
| Acrobatics | +0 |
| Athletics | +0 |
| Deception | +0 |
| Diplomacy | +0 |
| Society | +0 |
Actions & Abilities
Attacks
- Jaws (fire, magical, reach-15, unarmed) +32 — 3d10+15 piercing, 3d6 fire, 2d6 fire
- Wing (magical, reach-15) +30 — 2d12+13 slashing
- Claw (agile, magical, reach-10, unarmed) +32 — 3d10+15 slashing
Abilities
Wing Deflection- Trigger The dragon is targeted with an attack
Effect The dragon raises its wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete.
Frightful Presence (aura, emotion, fear, mental)- 90 feet. @Check[will|dc:35]
@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]
Breath Weapon (arcane, eidolon)- The brass dragon breathes in one of two ways.
The dragon can't use Breath Weapon again for {1d4 rounds}.
- Flame (arcane, fire) The dragon breathes fire in a @Template[line|distance:100] that deals @Damage[16d6[fire]|options:area-damage] damage (@Check[reflex|dc:39|basic|traits:arcane,fire|options:area-effect] save).
- Sleep Gas (arcane, incapacitation, sleep) The dragon breathes a @Template[cone|distance:80] of sleep gas. Each creature in the area must succeed at a @Check[fortitude|dc:39|traits:arcane,incapacitation,sleep|options:area-effect] save or fall Unconscious for {1d6 rounds}, or 1 minute on a critical failure.
Draconic Momentum- When the dragon scores a critical hit with a strike, it recharges Breath Weapon.
Constant Spells- @Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]
Desert Wind (air, arcane, concentrate)- Frequency three times per day
Effect The dragon calls upon the desert wind. This has the same effect as Gust of Wind (@Check[fortitude|dc:37]) but in a @Template[cone|distance:60].
A creature that fails its save is also Blinded until the end of its next turn (or for 1 minute on a critical failure).
Draconic Frenzy (eidolon)- The dragon makes two claw Strikes and one jaws Strike in any order.
Tremorsense (Imprecise) 60 feet- @Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]
+1 Status to All Saves vs. Magic
Spellcasting
Arcane Innate Spells (Arcane) — Innate
- DC 37 | Attack +29
Other Spells
Last synced: 2026-06-20 19:53
