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A great many primalists belong to druidic circles, and even those who aren't members tend to be familiar with the most prominent ones in their homeland.
A great many primalists belong to druidic circles, and even those who aren't members tend to be familiar with the most prominent ones in their homeland.
<div class="toccolours mw-collapsible mw-collapsed">
<b>Defense & Saves</b>
<div class="mw-collapsible-content">
* '''HP:''' 100
* '''AC:''' 24
* '''Perception:''' +0
* '''Speed:''' 25 ft.
* '''Fortitude:''' +12
* '''Reflex:''' +13
* '''Will:''' +15
</div>
</div>
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<b>Ability Scores</b>
<div class="mw-collapsible-content">
{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +4 || +2 || +1 || +1 || +4 || +1
|}
</div>
</div>
<div class="toccolours mw-collapsible mw-collapsed">
<b>Skills</b>
<div class="mw-collapsible-content">
{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Diplomacy || +0
|-
| Intimidation || +0
|-
| Nature || +0
|-
| Religion || +0
|-
| Stealth || +0
|-
| Survival || +0
|}
</div>
</div>
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<b>Actions & Abilities</b>
<div class="mw-collapsible-content">
=====Attacks=====
; <html><img src="https://foundry.atkennedy.com/icons/weapons/polearms/spear-flared-steel.webp" width="20" height="20" alt="Spear" style="vertical-align:middle;" /></html> '''Spear''' <small>(magical, thrown-20)</small> +14 — 1d6+8 piercing
: A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.
; '''Fist''' <small>(agile, nonlethal, unarmed)</small> +15 — 1d4+8 bludgeoning
; <html><img src="https://foundry.atkennedy.com/icons/weapons/polearms/spear-flared-steel.webp" width="20" height="20" alt="Spear" style="vertical-align:middle;" /></html> '''Spear''' <small>(magical)</small> +16 — 1d6+8 piercing
: A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Plant Empathy" style="vertical-align:middle;" /></html> '''Plant Empathy''' <small>(druid)</small>
: The dedicated druid can ask questions of, receive answers from, and use the Diplomacy skill with plants and fungus.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Shield Block" style="vertical-align:middle;" /></html> '''Shield Block''' <small>(champion, commander, druid, exemplar, fighter, guardian, inventor)</small>
: @Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/ThreeActions.webp" width="20" height="20" alt="Nature's Patient Healing" style="vertical-align:middle;" /></html> '''Nature's Patient Healing''' <small>(primal)</small>
: '''Requirements''' The dedicated druid is in a natural environment
'''Effect''' The dedicated druid camouflages themself to blend in with the surrounding area, sprouting leaves or covering themself with scree. They gain Concealment until the end of their next turn, they can  with a +4 circumstance bonus, and they recover @Damage[4d8[healing]] Hit Points. If the druid moves or otherwise leaves their space, these benefits end.
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<b>Spellcasting</b>
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=====Primal Prepared Spells (Primal) — Prepared=====
; DC 25 | Attack +17
'''Rank 1'''
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/air-bubble.webp" width="18" height="18" alt="Air Bubble" style="vertical-align:middle;" /></html> [[Air Bubble]] <small>[air, concentrate]</small>
* <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/spells/gust-of-wind.webp" width="18" height="18" alt="Gust of Wind" style="vertical-align:middle;" /></html> [[Gust of Wind]] <small>[air, concentrate, manipulate]</small>
* <html><img src="https://foundry.atkennedy.com/icons/skills/ranged/arrow-flying-ornate-gold.webp" width="18" height="18" alt="Know the Way" style="vertical-align:middle;" /></html> [[Know the Way]] <small>[cantrip, concentrate, detection, manipulate]</small>
* <html><img src="https://foundry.atkennedy.com/icons/magic/nature/root-vine-entangled-hand.webp" width="18" height="18" alt="Tangle Vine" style="vertical-align:middle;" /></html> [[Tangle Vine]] <small>[attack, cantrip, concentrate, manipulate, plant, wood]</small>
* <html><img src="https://foundry.atkennedy.com/icons/magic/death/undead-skeleton-fire-green.webp" width="18" height="18" alt="Vitality Lash" style="vertical-align:middle;" /></html> [[Vitality Lash]] <small>[cantrip, concentrate, manipulate, vitality]</small>
'''Rank 2'''
* <html><img src="https://foundry.atkennedy.com/icons/magic/nature/root-vines-grow-brown.webp" width="18" height="18" alt="Entangling Flora" style="vertical-align:middle;" /></html> [[Entangling Flora]] <small>[concentrate, manipulate, plant, wood]</small>
* <html><img src="https://foundry.atkennedy.com/icons/magic/air/fog-gas-smoke-dense-white.webp" width="18" height="18" alt="Mist" style="vertical-align:middle;" /></html> [[Mist]] <small>[concentrate, manipulate, water]</small>
'''Rank 3'''
* <html><img src="https://foundry.atkennedy.com/icons/magic/earth/barrier-stone-explosion-debris.webp" width="18" height="18" alt="Earthbind" style="vertical-align:middle;" /></html> [[Earthbind]] <small>[concentrate, earth, manipulate]</small>
'''Rank 4'''
* <html><img src="https://foundry.atkennedy.com/icons/creatures/mammals/bats-movement-flying-black.webp" width="18" height="18" alt="Fly" style="vertical-align:middle;" /></html> [[Fly]] <small>[concentrate, manipulate]</small>
=====Druid Order Spells (Primal) — Focus=====
; DC 25
=====Other Spells=====
* <html><img src="https://foundry.atkennedy.com/icons/magic/nature/cornucopia-orange.webp" width="18" height="18" alt="Cornucopia" style="vertical-align:middle;" /></html> [[Cornucopia]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/lightning/bolt-strike-forked-blue.webp" width="18" height="18" alt="Electric Arc" style="vertical-align:middle;" /></html> [[Electric Arc]]
* <html><img src="https://foundry.atkennedy.com/icons/commodities/materials/feather-damaged-brown.webp" width="18" height="18" alt="Gentle Landing" style="vertical-align:middle;" /></html> [[Gentle Landing]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/fire/explosion-embers-evade-silhouette.webp" width="18" height="18" alt="Ignition" style="vertical-align:middle;" /></html> [[Ignition]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/nature/tree-twisted-glow-yellow.webp" width="18" height="18" alt="One with Plants" style="vertical-align:middle;" /></html> [[One with Plants]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/fire/projectile-fireball-orange-yellow.webp" width="18" height="18" alt="Fireball" style="vertical-align:middle;" /></html> [[Fireball]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/lightning/bolt-strike-sparks-blue.webp" width="18" height="18" alt="Lightning Bolt" style="vertical-align:middle;" /></html> [[Lightning Bolt]]
* <html><img src="https://foundry.atkennedy.com/icons/magic/nature/root-vine-entangled-humanoid.webp" width="18" height="18" alt="Wall of Thorns" style="vertical-align:middle;" /></html> [[Wall of Thorns]]
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''Last synced: 2026-06-20 19:53''
[[Category:NPCs]]

Revision as of 00:53, 21 June 2026

Dedicated Druid

Dedicated Druid
pc-human-druid.webp#.webp
Level 7
Size Medium

Description

Individuals who dedicate their life to the protection and preservation of the natural world often become druids. These devoted practitioners of primal magic might work alone or in a circle of like-minded individuals, all of whom have primal powers more terrifying than the last.

A primalist is a wielder of primal energies and magic, sometimes taught by forces of primal power, including powerful elementals or fey of the First World. Primalists protect the natural world, offering strong medicine to those in need while facing suspicion from those who don't understand their ways.

A great many primalists belong to druidic circles, and even those who aren't members tend to be familiar with the most prominent ones in their homeland.

Defense & Saves

  • HP: 100
  • AC: 24
  • Perception: +0
  • Speed: 25 ft.
  • Fortitude: +12
  • Reflex: +13
  • Will: +15

Ability Scores

STR DEX CON INT WIS CHA
+4 +2 +1 +1 +4 +1

Skills

Skill Modifier
Diplomacy +0
Intimidation +0
Nature +0
Religion +0
Stealth +0
Survival +0

Actions & Abilities

Attacks
Spear Spear (magical, thrown-20) +14 — 1d6+8 piercing
A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.
Fist (agile, nonlethal, unarmed) +15 — 1d4+8 bludgeoning
Spear Spear (magical) +16 — 1d6+8 piercing
A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown.
Abilities
Plant Empathy Plant Empathy (druid)
The dedicated druid can ask questions of, receive answers from, and use the Diplomacy skill with plants and fungus.
Shield Block Shield Block (champion, commander, druid, exemplar, fighter, guardian, inventor)
@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]
Nature's Patient Healing Nature's Patient Healing (primal)
Requirements The dedicated druid is in a natural environment

Effect The dedicated druid camouflages themself to blend in with the surrounding area, sprouting leaves or covering themself with scree. They gain Concealment until the end of their next turn, they can with a +4 circumstance bonus, and they recover @Damage[4d8[healing]] Hit Points. If the druid moves or otherwise leaves their space, these benefits end.

Spellcasting

Primal Prepared Spells (Primal) — Prepared
DC 25 | Attack +17

Rank 1

Rank 2

Rank 3

Rank 4

  • Fly Fly [concentrate, manipulate]
Druid Order Spells (Primal) — Focus
DC 25
Other Spells


Last synced: 2026-06-20 19:53