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NPCs/Palace Guard: Difference between revisions

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Auto-sync: PF2e NPC exporter.
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The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.
The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.


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<b>Defense & Saves</b>
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* '''HP:''' 60
* '''AC:''' 21
* '''Perception:''' +0
* '''Speed:''' 25 ft.
* '''Fortitude:''' +12
* '''Reflex:''' +10
* '''Will:''' +10
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''Last synced: 2026-06-20 21:11''
<b>Ability Scores</b>
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{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +4 || +2 || +3 || +0 || +2 || +0
|}
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<b>Skills</b>
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{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Athletics || +0
|-
| Diplomacy || +0
|-
| Intimidation || +0
|}
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<b>Actions & Abilities</b>
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=====Attacks=====
; '''Fist''' <small>(agile, nonlethal, unarmed)</small> +14 — 1d4+7 bludgeoning
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/equipment/weapons/halberd.webp" width="20" height="20" alt="Halberd" style="vertical-align:middle;" /></html> '''Halberd''' <small>(reach-10, versatile-s)</small> +14 — 1d10+7 piercing
: This polearm has a relatively short, 5-foot shaft. The business end is a long spike with an axe blade attached.
 
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="+2 to Perception to Initiative" style="vertical-align:middle;" /></html> '''+2 to Perception to Initiative'''
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Crowd Control" style="vertical-align:middle;" /></html> '''Crowd Control'''
: '''Requirements''' The palace guard's last action was a successful halberd Strike
 
'''Effect''' The palace guard attempts to Reposition the creature they hit using their halberd's reach. This attempt neither applies nor counts toward the guard's multiple attack penalty.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Reactive Strike" style="vertical-align:middle;" /></html> '''Reactive Strike''' <small>(fighter)</small>
: @Localize[PF2E.NPC.Abilities.Glossary.ReactiveStrike]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Guard's Parry" style="vertical-align:middle;" /></html> '''Guard's Parry'''
: '''Trigger''' A creature attacks the palace guard's liege, and the liege is within the guard's melee reach
 
'''Effect''' The liege gains a +2 circumstance bonus to AC against the triggering attack, and the palace guard gains a +2 circumstance bonus to attack and damage rolls until the end of their next turn.
 
Effect: Guard's Parry (Guard)
 
Effect: Guard's Parry (Liege)
 
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''Last synced: 2026-06-20 19:52''
[[Category:NPCs]]
[[Category:NPCs]]

Revision as of 02:11, 21 June 2026

Palace Guard

Palace Guard
gmg-palace-guard.webp#.webp
Level 4
Size Medium

Description

Often the younger offspring of minor nobility or those from long lines of trusted staff, palace guards are in charge of defending the royal family and their inner stronghold. Their days consist of guarding doorways, escorting nobles, and keeping those in their charge as safe as possible.

The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.


Last synced: 2026-06-20 21:11