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Hermit crabs have hard exoskeletons like other crabs, but with much weaker abdomens. They find and "wear" shells as homes and protection, getting around with their front legs and claws. Surprisingly fierce, hermit crabs fight for new shells as they grow bigger, using an assortment of hollow alternatives as substitutes when shells of the right size can't be found.
Hermit crabs have hard exoskeletons like other crabs, but with much weaker abdomens. They find and "wear" shells as homes and protection, getting around with their front legs and claws. Surprisingly fierce, hermit crabs fight for new shells as they grow bigger, using an assortment of hollow alternatives as substitutes when shells of the right size can't be found.


<div class="toccolours mw-collapsible mw-collapsed">
<b>Defense & Saves</b>
<div class="mw-collapsible-content">
* '''HP:''' 114
* '''AC:''' 21
* '''Perception:''' +0
* '''Speed:''' 20 ft., 10 ft. Climb, 15 ft. Swim
* '''Fortitude:''' +15
* '''Reflex:''' +9
* '''Will:''' +9
</div>
</div>


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''Last synced: 2026-06-20 21:11''
<b>Ability Scores</b>
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{| class="wikitable" style="text-align:center; width:100%;"
|-
! STR !! DEX !! CON !! INT !! WIS !! CHA
|-
| +6 || +2 || +4 || -4 || +2 || +0
|}
</div>
</div>
 
<div class="toccolours mw-collapsible mw-collapsed">
<b>Skills</b>
<div class="mw-collapsible-content">
{| class="wikitable sortable" style="width:100%;"
! Skill !! Modifier
|-
| Acrobatics || +0
|-
| Athletics || +0
|-
| Stealth || +0
|}
</div>
</div>
 
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<b>Actions & Abilities</b>
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=====Attacks=====
; '''Big Claw''' +15 — 2d8+8 piercing
; '''Claw''' <small>(agile, unarmed)</small> +15 — 2d4+8 piercing
 
=====Abilities=====
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Passive.webp" width="20" height="20" alt="Tremorsense (Imprecise) 15 feet" style="vertical-align:middle;" /></html> '''Tremorsense (Imprecise) 15 feet'''
: @Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Retract" style="vertical-align:middle;" /></html> '''Retract'''
: The hermit crab curls fully into its shell to protect itself. This gives it a +4 circumstance bonus to AC, removes its weakness to bludgeoning damage, and grants it resistance 5 to piercing and slashing damage.
 
The only actions the hermit crab can use while in this state are Protective Pinch and Interact to come out of its shell.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/Reaction.webp" width="20" height="20" alt="Protective Pinch" style="vertical-align:middle;" /></html> '''Protective Pinch'''
: '''Trigger''' A creature adjacent to the hermit crab attempts to Strike the hermit crab while it is Retracted.
 
'''Effect''' The hermit crab makes a big claw Strike against the triggering creature.
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Constrict" style="vertical-align:middle;" /></html> '''Constrict'''
: @Damage[(1d8+6)[bludgeoning]], @Check[fortitude|dc:22|basic]
 
@Localize[PF2E.NPC.Abilities.Glossary.Constrict]
; <html><img src="https://foundry.atkennedy.com/systems/pf2e/icons/actions/OneAction.webp" width="20" height="20" alt="Grab" style="vertical-align:middle;" /></html> '''Grab'''
: @Localize[PF2E.NPC.Abilities.Glossary.Grab]
 
</div>
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''Last synced: 2026-06-20 19:53''
[[Category:NPCs]]
[[Category:NPCs]]

Revision as of 02:11, 21 June 2026

Giant Hermit Crab

Giant Hermit Crab
hermit-crab-giant.webp#.webp
Level 5
Size Large

Description

Lucky hermit crabs with plentiful resources can live for decades and grow to tremendous sizes, often with magical help. Too large for most natural shells, giant hermit crabs use a variety of debris instead, including wagons, boats, treasure chests, and even abandoned pieces of giant armor.

Hermit crabs have hard exoskeletons like other crabs, but with much weaker abdomens. They find and "wear" shells as homes and protection, getting around with their front legs and claws. Surprisingly fierce, hermit crabs fight for new shells as they grow bigger, using an assortment of hollow alternatives as substitutes when shells of the right size can't be found.


Last synced: 2026-06-20 21:11