NPCs/Drow Warden
Drow Warden
| Drow Warden | |
|---|---|
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|
| Level | 4 |
| Size | Medium |
Description
Wardens watch over drow encampments and often work in small groups.
Drow have a reputation for evil due to demon worship in their major settlements. However, like members of any ancestry, drow can have any alignment, especially when removed from the demon lords' sinister influence.
Defense & Saves
- HP: 60
- AC: 21
- Perception: +0
- Speed: 30 ft.
- Fortitude: +11
- Reflex: +11
- Will: +9
- Immunities: Sleep
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +3 | +1 | +0 | +3 | +0 |
Skills
| Skill | Modifier |
|---|---|
| Athletics | +0 |
| Intimidation | +0 |
| Stealth | +0 |
| Survival | +0 |
Actions & Abilities
Attacks
Elven Curve Blade (forceful) +14 — 1d8+6 slashing- Essentially a longer version of the scimitar, this traditional elven weapon has a thinner blade than its cousin.
Hand Crossbow (reload-1) +13 — 1d6+2 piercing- Sometimes referred to as an alley bow by rogues or ruffians, this small crossbow fires small bolts that are sometimes used to deliver poison to the target. It's small enough to be shot one-handed, but it still requires two hands to load.
Abilities
Light Blindness- @Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]
Sneak Attack (rogue)- A warden deals an extra 1d6 damage to Off-Guard creatures.
Attack of Opportunity- @Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]
Hampering Slash- A target damaged by the warden's melee Strike must succeed at a @Check[fortitude|dc:21] save or be Slowed 1 until the end of the warden's next turn.
+1 Status to All Saves vs. Magic
+2 Status to All Saves vs. Mental
Spellcasting
Divine Innate Spells (Divine) — Innate
- DC 19 | Attack +11
Rank 2
Faerie Fire (At Will) [concentrate, light, manipulate]
Other Spells
Last synced: 2026-06-20 19:52
