NPCs/Drow Hunter
Drow Hunter
| Drow Hunter | |
|---|---|
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| Level | 7 |
| Size | Medium |
Description
Hunters seek out game to keep drow communities fed and functioning.
Drow have a reputation for evil due to demon worship in their major settlements. However, like members of any ancestry, drow can have any alignment, especially when removed from the demon lords' sinister influence.
Defense & Saves
- HP: 115
- AC: 25
- Perception: +0
- Speed: 30 ft.
- Fortitude: +15
- Reflex: +15
- Will: +14
- Immunities: Sleep
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +2 | +0 | +3 | +1 |
Skills
| Skill | Modifier |
|---|---|
| Athletics | +0 |
| Nature | +0 |
| Stealth | +0 |
| Survival | +0 |
Actions & Abilities
Attacks
Longsword (versatile-p) +16 — 1d8+7 slashing- Longswords, also known as arming swords, can be one-edged or two-edged swords. Their blades are heavy and they're between 3 and 4 feet in length.
Composite Longbow (deadly-d10, propulsive, reload-0, volley-30) +18 — 1d8+7 piercing- This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.
Abilities
Light Blindness- @Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]
+2 Status to All Saves vs. Mental
Hunter's Wound- Frequency once per round
Prerequisites The hunter is wielding a ranged weapon with a reload of 0
Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional @Damage[1d8[bleed]].
Skirmish Strike (flourish, ranger, rogue)- The hunter can Step and then Strike, or Strike and then Step.
Deft Evasion- When the hunter rolls a success on a Reflex save, they get a critical success instead.
+1 Status to All Saves vs. Magic
Spellcasting
Divine Innate Spells (Divine) — Innate
- DC 23 | Attack +15
Other Spells
Last synced: 2026-06-20 19:52
