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NPCs/Yjollin Battlepriest

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Revision as of 00:52, 21 June 2026 by Oracle (talk | contribs) (Auto-sync: PF2e NPC exporter.)

Yjollin Battlepriest

Yjollin Battlepriest
pc-dwarf-champion.webp#.webp
Level 9
Size Medium

Defense & Saves

  • HP: 155
  • AC: 29
  • Perception: +0
  • Speed: 20 ft.
  • Fortitude: +18
  • Reflex: +15
  • Will: +21
  • Resistances: Poison 8

Ability Scores

STR DEX CON INT WIS CHA
+4 +1 +4 +1 +5 +3

Skills

Skill Modifier
Athletics +0
Intimidation +0
Nature +0
Religion +0

Actions & Abilities

Attacks
Light Hammer Light Hammer (agile, magical, thrown-20) +20 — 2d6+8 bludgeoning
This smaller version of the warhammer has a wooden or metal shaft ending in a metal head. Unlike its heavier cousin, it is light enough to throw.
Light Hammer Light Hammer (agile, magical, thrown-20) +20 — 2d6+8 bludgeoning
This smaller version of the warhammer has a wooden or metal shaft ending in a metal head. Unlike its heavier cousin, it is light enough to throw.
Abilities
Part the Troops Part the Troops
The hryngar battlepriest and their mount can share the same space as creatures with both the hryngar and troop traits. Such creatures ignore the Trample ability of any creature the battlepriest is riding.
Light Blindness Light Blindness
@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]
Toil and Trample Toil and Trample
Requirements The battlepriest is mounted on a creature with a Trample ability

Effect The battlepriest commands their mount. Until the beginning of the battlepriest's next turn, the saving throw DC of the mount's Trample increases to @Check[reflex|dc:26|basic], and the Trample deals an additional @Damage[3d6[spirit]] damage.

Sheltered Command Sheltered Command (auditory, linguistic, mental)
Trigger The battlepriest is targeted with an attack while adjacent to or sharing a space with a hryngar

Effect The battlepriest commands the hryngar to intercept the attack. The hryngar becomes the target of the attack.

Spellcasting

Divine Prepared Spells (Divine) — Prepared
DC 28 | Attack +20

Rank 1

  • Daze Daze [cantrip, concentrate, manipulate, mental, nonlethal]
  • Detect Magic Detect Magic [cantrip, concentrate, detection, manipulate]
  • Divine Lance Divine Lance [attack, cantrip, concentrate, manipulate, sanctified]
  • Fear Fear [concentrate, emotion, fear, manipulate, mental]
  • Shield Shield [cantrip, concentrate, force]

Rank 2

Rank 3

  • Blindness Blindness [concentrate, incapacitation, manipulate]
  • Heroism Heroism [concentrate, manipulate, mental]

Rank 4

Rank 5

Occult Innate Spells (Occult) — Innate
DC 28 | Attack +20

Rank 2

  • Paranoia Paranoia [concentrate, illusion, manipulate, mental]
Other Spells


Last synced: 2026-06-20 19:52