NPCs/Mercenary Sailor
Mercenary Sailor
| Mercenary Sailor | |
|---|---|
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|
| Level | 5 |
| Size | Medium |
Defense & Saves
- HP: 75
- AC: 22
- Perception: +0
- Speed: 25 ft.
- Fortitude: +12
- Reflex: +15
- Will: +9
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +4 | +3 | +0 | +2 | -1 |
Skills
| Skill | Modifier |
|---|---|
| Acrobatics | +0 |
| Athletics | +0 |
| Survival | +0 |
| Thievery | +0 |
Actions & Abilities
Attacks
Scimitar (forceful, sweep) +15 — 1d6+7 slashing- This one-handed curved blade is sharp on one side.
Shortbow (deadly-d10, reload-0) +15 — 1d6+3 piercing- This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.
Abilities
Mobility (rogue)- When the sailor takes a Stride action to move half their Speed or less, that movement does not trigger reactions.
Shipboard Savvy- The sailor's melee Strikes deal 2d6 extra precision damage if both the sailor and the target are on watercraft.
Shipboard Grace- The mercenary sailor is not Off-Guard while Balancing or Climbing while on a watercraft.
Last synced: 2026-06-20 19:52
