NPCs/Ambush Observer
Ambush Observer
| Ambush Observer | |
|---|---|
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|
| Level | 4 |
| Size | Medium |
Variant burglar
Description
Burglars specialize in breaking and entering to rob homes and businesses. These criminals focus on gaining access to secure buildings and bypassing traps and other security measures while remaining undetected all the while.
Some criminals are the desperate who have no option but to break the law to survive, while others choose a life of crime for thrills, forming gangs or underworld guilds that specialize in certain illegal ventures.
Defense & Saves
- HP: 60
- AC: 21
- Perception: +0
- Speed: 30 ft.
- Fortitude: +7
- Reflex: +12
- Will: +10
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +1 | +1 | +2 | +1 |
Skills
| Skill | Modifier |
|---|---|
| Acrobatics | +0 |
| Athletics | +0 |
| Deception | +0 |
| Society | +0 |
| Stealth | +0 |
| Thievery | +0 |
Actions & Abilities
Attacks
Composite Shortbow (deadly-d10, propulsive, reload-0) +14 — 1d6+4 piercing- This shortbow is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.
Sap (agile, nonlethal) +12 — 1d6+4 bludgeoning- A sap has a soft wrapping around a dense core, typically a leather sheath around a lead rod. Its head is wider than its grip to disperse the force of a blow, as the weapon's purpose is to knock out its victim rather than to draw blood.
Shortsword (agile, finesse, versatile-s) +14 — 1d6+6 piercing- These blades come in a variety of shapes and styles, but they are typically 2 feet long.
Abilities
Sneak Attack (rogue)- The burglambush observer deals 1d6 extra precision damage to Off-Guard creatures.
Surprise Attack (rogue)- On the first round of combat, if the ambush observer rolls Deception or Stealth for initiative, creatures that haven't acted are Off-Guard to them.
Mobility (rogue)- When the ambush observer Strides half their Speed or less, that movement does not trigger reactions.
+1 Circumstance to All Saves vs. Traps
Deny Advantage (rogue)- The ambush observer isn't Off-Guard to creatures of 4th level or lower that are Hidden, Undetected, flanking, or using surprise attack.
Nimble Dodge (rogue)- Trigger The ambush observer is targeted with a melee or ranged attack by an attacker it can see
Effect The ambush observer gains a +2 circumstance bonus to AC against the triggering attack.
Last synced: 2026-06-20 19:52
