NPCs/Mage for Hire
Mage for Hire
| Mage for Hire | |
|---|---|
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| Level | 3 |
| Size | Medium |
Description
Some mercenaries sell magical talents to earn a living. While there are many types of mages for hire, some of the sneakiest are specialized in scrying, using their skills for infiltration and sabotage.
Whether they're hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there's ample work for mercenaries all over Golarion.
Defense & Saves
- HP: 30
- AC: 17
- Perception: +0
- Speed: 25 ft.
- Fortitude: +8
- Reflex: +9
- Will: +10
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +2 | +1 | +4 | +1 | +1 |
Skills
| Skill | Modifier |
|---|---|
| Arcana | +0 |
| Society | +0 |
| Stealth | +0 |
| Thievery | +0 |
Actions & Abilities
Attacks
Staff (two-hand-d8) +7 — 1d4 bludgeoning- This long piece of wood can aid in walking and deliver a mighty blow.
Spellcasting
Arcane Prepared Spells (Arcane) — Prepared
- DC 20 | Attack +12
Rank 1
Light [cantrip, concentrate, light, manipulate]
Mystic Armor [concentrate, manipulate]
Sure Strike [concentrate, fortune]
Other Spells
Last synced: 2026-06-20 19:52
