NPCs/Scorching Sun Cultist
Scorching Sun Cultist
| Scorching Sun Cultist | |
|---|---|
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|
| Level | 2 |
| Size | Medium |
Defense & Saves
- HP: 35
- AC: 17
- Perception: +0
- Speed: 25 ft.
- Fortitude: +11
- Reflex: +8
- Will: +5
Ability Scores
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | +1 | +1 | +3 |
Skills
| Skill | Modifier |
|---|---|
| Athletics | +0 |
| Deception | +0 |
| Religion | +0 |
| Stealth | +0 |
Actions & Abilities
Attacks
Scorpion Whip (disarm, finesse, reach-10, trip) +10 — 1d4+5 slashing- A scorpion whip has a series of razor-sharp blades set along its tip. Unlike ordinary whips, a scorpion whip doesn't have the nonlethal trait, making it deadlier in combat but less effective when the wielder seeks to bring in foes alive.
Shortbow (deadly-d10) +7 — 1d6+3 piercing- This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.
Scimitar (forceful, sweep) +10 — 1d6+5 slashing- This one-handed curved blade is sharp on one side.
Last synced: 2026-06-20 19:52
