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NPCs/Drake Courser

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Revision as of 00:52, 21 June 2026 by Oracle (talk | contribs) (Auto-sync: PF2e NPC exporter.)

Drake Courser

Drake Courser
mystery-man.svg#.webp
Level 12
Size Large

Variant frost drakes

Defense & Saves

  • HP: 230
  • AC: 32
  • Perception: +0
  • Speed: 35 ft., 35 ft. Climb, 65 ft. Fly, 35 ft. Swim
  • Fortitude: +23
  • Reflex: +25
  • Will: +18
  • Immunities: Cold, Paralyzed, Unconscious
  • Weaknesses: Fire 15

Ability Scores

STR DEX CON INT WIS CHA
+5 +7 +5 -1 +4 +1

Skills

Skill Modifier
Acrobatics +0
Athletics +0
Intimidation +0

Actions & Abilities

Attacks
Tail (reach-10) +25 — 3d10+11 bludgeoning
Fangs Fangs (anadi) +25 — 3d12+11 piercing, 1d6 cold
You were born with a natural means for hunting and self-defense. You gain a fangs unarmed attack that deals 1d6 piercing damage. Your fangs are in the brawling group and have the finesse and unarmed traits.
Abilities
Buffeting Surge Buffeting Surge (move)
Frequency three times per day

Effect The drake courser moves up to twice its Speed. It can attempt to Trip with its tail once at any point during its movement.

Snow Vision Snow Vision
Snow doesn't impair a drake courser's vision; it ignores concealment from snowfall.
Freezing Mist Breath Freezing Mist Breath (arcane, cold)
The drake spits a ball of liquid up to 60 feet that explodes into a @Template[burst|distance:20] of freezing mist. Those in the burst take @Damage[13d6[cold]|options:area-damage] damage (@Check[reflex|dc:31|basic|options:area-effect] save). The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for {2d4 rounds}. It can't use Freezing Mist Breath again for {1d6 rounds}.
Battle Dance Battle Dance
The drake courser makes two fangs Strikes and one tail Strike in any order. It can replace any of these Strikes with Demoralize or Step.
Knockdown Knockdown
@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]
Ice Climb (35 feet) Ice Climb (35 feet)
A drake courser can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice.
Attack of Opportunity (Special) Attack of Opportunity (Special)
Tail only. On a critical hit, the target is knocked Prone; if the target was using a move action, its movement ends.

@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]


Last synced: 2026-06-20 19:52